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Homefront: The Revolution Delayed To 2016

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Saints Row publisher Deep Silver on Thursday announced that its upcoming open-world FPS Homefront: The Revolution has been delayed. Previously expected to launch this year, the game--a follow up to 2011's original--is now slated to arrive for Xbox One, PlayStation 4, and PC sometime in 2016.

The first Homefront was published by THQ, but when the publisher went bankrupt, Crysis developer Crytek stepped in to buy the franchise for $544,000. However, Crytek later sold the game to Deep Silver, which put its new Dambuster Studios to work on The Revolution.

"We are giving the team every opportunity to turn Homefront: The Revolution into a best-selling title, and have set a 2016 release date to provide them the time they need to achieve this," Deep Silver chief executive Klemens Kundratitz said about the delay. "You can expect to hear more about the game later this year."

Dambuster Studios formed in July 2014 and is based in Nottingham, UK. The studio currently employs about 120 developers, most of whom come from Crytek UK, the company previously known as Free Radical Design. In July last year, Hasit Zala stepped up as the studio head for Dambuster and also serves as the director for The Revolution.

"We are excited that Deep Silver's acquisition of the Homefront IP and assets from Crytek has allowed development of Homefront: The Revolution to continue with minimum disruption," he said. "The team here believes we are working on something truly special."

The Revolution is set in a United States (Philadelphia, specifically) that has been occupied by North Korean military forces for four years. Players will lead a resistance movement utilizing guerrilla warfare tactics to battle the "superior" North Korean army.

The game boasts a single-player campaign, as well as a four-player online co-op mode. The original Homefront had a traditional multiplayer mode, but it's unclear if The Revolution will retain this feature.

Despite a middling critical reception, the original original Homefront sold over 1 million copies and shipped more than 2.4 million units. Then-publisher THQ said at the time that it was "very pleased" with sales on this level. However, its developer--Kaos Studios--would later close its doors entirely.